Voroni

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Voroni is a Transformation in sam.ufx.


Contents

What is it?

This transformation draws Voroni diagrams (tilings). A set of point is randomly chosen on the plane and a given point belong to the tile of the nearest point of the chosen set. It produces a kind of random mosaic.

Parameters

Mode

  • Mapping : The underlaying image is mapped on each tile.
  • Mosaic : The whole tile is assigned the color of the center point. It enables one to produce mosaic effects.

Frame

Different kind of frame are available.

Regularize Tiling

With this option enabled, the points aren't chosen totally randomly. It avoid to have to point too close to each other.

Regularizing Parameter

This parameter controls the amount of randomness when choosing the points. For very high values, you'll get a square tiling.

Mapping Center/Rotation/Magnification

To determine the part of the underlying image that will be mapped on the tiles.

Mask

Enables you to set some tiles to solid.

Polygon Order

The number of side of the polygon used as mask.

Samuel Monnier

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